E xs max starcraft ii11/22/2023 The transformations themselves have no cost or cooldown but take 1.79-1.97 seconds to complete. Thors start out in Explosive Payload mode and have transformation abilities for switching between the anti-air weapons. Only one of the Thor's two anti-air weapons can be active at a time. The Thor prioritizes targeting air units over ground units. Even at max possible upgrades (including Chitinous Plating), a Thor wins a one vs one match with the Zerg Ultralisk.The Cyclone has the same armor (one) as the Thor.Both attacks have exceptional range, 10 for Explosive Payload and 11 (as of Patch 4.8.2 was formerly 10) for High Impact Payload, offsetting the mismatch in movement speeds between a Thor and a typical air unit. The two anti-air weapons serve different purposes: one has a small area of effect ( Explosive Payload) and one deals high single-target damage ( High Impact Payload). When adjusting for resource costs the Thor's DPS value is not remarkable. However, due to the relatively low attack speed it suffers from significant overkill when attacking low-health units like Marines, Zerglings or workers. On paper the Thor's ground weapon has the highest DPS value in the game. It is the unit with the highest health, highest armor, slowest movement speed and largest collision size in the Terran ground unit arsenal.Īfter finishing an Armory, Thors can be built from a Factory with a Tech Lab. The Thor is a Massive Terran walking gun battery with a strong single-target ground weapon and two long-range anti-air weapons.
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